• Sponsors

    Platinum Sponsors

    BigDoor Media Logo

    BigDoor Media is a Seattle startup founded by Keith Smith and Jeff Malek focused on developing a virtual economy platform that helps developers and digital publishers add game mechanics to their site or app. The digital world has a tendency to be a bit boring, so let’s make it more fun! To get more information or to sign up for BigDoor's beta, click here.

    BigDoor Media Logo

    Bunchball is the leading provider of online gamification solutions, used to drive high value participation, engagement, loyalty and revenue for some of the world’s leading brands and media. Customers including Warner Bros, Comcast, Victoria’s Secret PINK, USA Network, LiveOps, and Hasbro use Bunchball’s Nitro gamification platform to create compelling, meaningful and enjoyable experiences for consumers, employees, and partners. Based in Silicon Valley and founded in February 2005, Bunchball’s investors include Granite Ventures and Adobe Systems Incorporated. For more information, visit Bunchball online at www.bunchball.com.


    Gold Sponsors

    Badgeville is a white label social loyalty, rewards, and analytics platform. We make it easy for web publishers, media sites, communities, marketers and brands to increase user loyalty and engagement. The Badgeville Platform leverages techniques from game play to create highly engaging web experiences. Using Badgeville, web publishers reward users with real-time achievements and reputation, while at the same time drive user behavior, achieve specific business goals, and measure and optimize user engagement. Badgeville’s clients include top media properties like Comcast Sports Group, Philly.com, TechCrunch, Slideshare, and many others. For more information, visit Badgeville.

    Cynergy Systems is an industry-leading software product concept, design, and development agency with 15 years of proven success.  We help companies to imagine what their software products could be like, to design how users will experience and interact with that software, and to develop those ideas and designs into complete software products. Using our proven ThinkFirst approach to product strategy, and our award winning LookFirst approach to the design and development process, Cynergy has concepted, designed and developed over 300 software products for companies including Microsoft, Adobe, eBay, Bank of America, SAP and CBS/Paramount and our work has been covered by CNN, Entrepreneur Magazine, Forbes and the BBC.

    Pillsbury’s multidisciplinary Virtual Worlds & Video Games team, the first of its kind, includes nearly 30 attorneys around the world working at the forefront of emerging business and legal issues relating to virtual worlds, mirror worlds, augmented reality, virtual goods, virtual currency and other social media. The team, which can assist clients with venture capital and private equity funding, mergers and acquisitions, legal and business strategies for virtual goods and currency, intellectual property strategies, implementation and enforcement, preparation of key agreements and policies, including: terms of service agreements; development agreements; DMCA policies, compliance and enforcement; data protection and privacy policies; COPPA policies; and much more, has represented both the largest players in the industry such as Activision Blizzard, Playfish, A&E Inc., and some of the most promising emerging companies. The team also hosts a dedicated blog www.virtualworldlaw.com, to address relevant legal issues.

    TriplePoint is the leading agency serving the interactive entertainment and digital lifestyle industries. We have offices in San Francisco, New York and Los Angeles, and collaborate with partner agencies around the world to provide international service. Founded in 2002 as Kohnke Communications by Erica Kohnke Kain, the agency has grown to be the market leader in public relations, marketing, business development, and product consulting within the games and digital media market. TriplePoint is the partner for those committed to success within the growing interactive entertainment and connected lifestyle segments.

    Green Sponsors

    IActionable measures and motivates user engagement through game mechanics. We can help you understand how people use your site or application and work with you to determine how game mechanics can be applied to motivate and reward your users. Our powerful API delivers advanced gamification features in real time Check us out at www.iactionable.com

    M2 Research is a market intelligence and strategic consulting company covering the gaming and entertainment markets. With a focus on emerging trends, demographics, technology, and consumer preferences, M2 Research publishes industry reports and works with companies to help them define their strategic positioning, market strategies and analysis. For further information contact us or visit us at www.m2research.com.

    Manumatix is a leading developer of applications for social media and mobile platforms.  At the 2011 Gamification Summit, Manumatix will be showcasing Bamboo, its social rewards platform for brands to distribute content and monetize Facebook and Twitter.

    Media Sponsors

    Casual Connect is the educational component of the Casual Games Association, the international trade association for casual games professionals. Casual Connect encompasses online news, a regular magazine and yearly conference series in Kyiv, Europe and Seattle.


    Creatosity is about innovation and evaluating business start up ideas. We provide information, tools and resources, and profile innovative people and companies. www.creatosity.com



    The Distributed Computing Industry Association (www.DCIA.info) is a Washington, DC based international trade organization with more than one-hundred Member companies including cloud computing, P2P, and social networking software developers and distributors, Internet service providers (ISPs), content rights holders, and service-and-support companies. As a non-profit trade association, the DCIA is focused on commercial development of distributed computing technologies. The DCIA is engaged in supporting innovative business models and developing standards-and-practices to advance this new consumer-based distribution channel.



    Digital Media Wire, Inc. launched in early 2000 with a simple yet compelling proposition to provide busy executives with a daily briefing of the most important news stories about the business of digital media. On July 20, 2000, we published the first issue of Digital Media Wire Daily — our daily email newsletter dedicated to objective coverage of news stories about the convergence of media, entertainment and technology. Today, we are a full scale media company that owns and produces 8 major conferences, publishes daily newsletters and directories, and operates the popular www.dmwmedia.com news and community portal.



    The Entertainment Consumers Association (ECA) is the non-profit membership organization that represents consumers of interactive entertainment in the US and Canada. The association was founded to give gamers a collective voice with which to communicate their concerns, address their issues and focus their advocacy efforts. As such, the ECA is committed to a host of public policy efforts, empowering and enabling the membership to effect change. Additionally, the organization provides members substantial affinity benefits including discounts on games-related purchases and rentals, as well as community and educational initiatives. You can also check our Gameculture site where we discuss what’s currently happening in the gaming world.


    FoundersCard is a first of its kind, members-only community for leading entrepreneurs and innovators. Members receive access to over 100 unique benefits and services from the leading travel, lifestyle, and business brands designed to meet the needs of the entrepreneurial lifestyle. FoundersCard members also enjoy access to our frequent members-only networking events held throughout the year.

    Founders Space brings together founders, angels, VCs, advisors and innovators to help startups rock the world. You can ask questions, join a Founders Round Table, tell your story, or become an Advisor.  Visit http://www.FoundersSpace.com

    Gamezebo (www.gamezebo.com) is a leading editorial and community web site for casual games across PC, Mac, Facebook, and iPhone.  When we are not reviewing and previewing casual games, we are following every word that Gabe Zicherman is saying.

    GameRecruiter is the premier search firm in the game industry. Retained or contingency, for over 24 years, we have earned an international reputation for recruiting the top technical, production, and executive staff who build game industry companies, and make game industry history. Comprised of recruiting experts who know the industry and understand the hiring process, GameRecruiter offers unparalleled experience and professionalism for candidates looking for a job opportunity and employers seeking the industry’s leading talent.


    GBR is focused on addressing the business needs of interactive entertainment and game companies. Taking traditional business models and applying theories to our industry is a critical step for the growth of successful companies. GBR is meant to be a platform where executives, managers and the academic community can discuss business topics that are current and relevant to them.


    GigaOM, founded in 2006, has grown into the leading provider of online media, events and research for global technology innovators. The company is one of the most credible and insightful voices at the intersection of business and technology, with an online audience of more than 4 million monthly unique visitors; industry-leading events, including Structure, Mobilize, NewTeeVee Live, Net:Work, Green:Net and Bunker Sessions; and a pioneering market research service and digital community, GigaOM Pro, which provides insider access to expert analysis on emerging technology markets.


     HubSpot's vision is to provide a (killer) marketing application and provide great advice to small businesses enabling them to leverage these disruptive effects of the internet to "get found" by more prospects shopping in their niche and to convert a higher percentage of prospects into customers.
    The International Game Developers Association is the largest non-profit membership organization serving individuals that create video games. The IGDA is committed to advancing the careers and enhancing the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community.


    iHollywood Forum, Inc. is a leading producer of conferences and forums on digital media, technology, games, music, film, TV, Internet services and entertainment. Its mission is to educate executives about the future of Hollywood, entertainment and the media business; and to create forums where networking and dealmaking are done. Technology discussions span many businesses, including television, cinema, games, music, the Internet, marketing, mobile and home entertainment.


    Mashable is the top source for news in social and digital media, technology and web culture. With more than 30 million monthly pageviews, Mashable is the most prolific news site reporting breaking web news, providing analysis of trends, reviewing new Web sites and services, and offering social media resources and guides. Mashable’s audience includes early adopters, social media enthusiasts, entrepreneurs, influencers, brands and corporations, marketing, PR and advertising agencies, Web 2.0 aficionados and technology journalists. Mashable is also popular with bloggers, Twitter and Facebook users — an increasingly influential demographic.


    Parks Associates is an internationally recognized market research and consulting company specializing in emerging consumer technology products and services. Founded in 1986, Parks Associates creates research capital for companies ranging from Fortune 500 to small start-ups through market reports, primary studies, consumer research, custom research, workshops, executive conferences, and annual service subscriptions.  The company's expertise includes new media, digital entertainment and gaming, home networks, Internet and television services, digital health, mobile applications and services, consumer electronics, energy management, and home control systems and security. 

    Rosenfeld Media publishes short, practical, and useful books and webinars on user experience design. Our products explain the design and research methods that web professionals need to make informed design decisions.

    StartupDigest is the insider’s guide to the startup world.
    To find the best startup events, what you need to read, and jobs at top startups in your area, subscribe at StartupDigest.com.

    TechCentralSF is San Francisco’s exclusive online directory resource and collaborative community for High Tech, Biotech, and Cleantech with over 1,000 start-up companies and established innovators making breakthroughs across San Francisco.TechCentralSF is a B2B exchange to support entrepreneurs, startups & the SF tech ecosystem. Collaborate and find extraordinary business opportunities for “All Things Tech in SF” www.TechCentralSF.com

    TNW is a blog network with its roots in the annual conference of the same name in Amsterdam. We invite thought leaders and Internet entrepreneurs from all around the world to share their views on the future of the web.Covering technology news, business and culture the blog has grown to serve 1.5 million unique readers every month and developed a reputation for breaking major Internet news stories from around the globe. Our network of writers across Europe, Australasia, the Middle East, Africa, Asia and North & South America means that if it’s worth hearing about – you’ll hear it from us

    VentureBeat provides news about innovation for forward-thinking executives. It covers a range of technology trends, from social media to mobile, clean technology, games and chips. We try to explain what these trends mean for business leaders, executives and other thought leaders in the industry. Stories help executives make better decisions regarding technology in both small businesses and enterprise, and help investors make better decisions about where to put their money. VentureBeat also brings the community together several times per year through its own executive-level conferences and founder Matt Marshall is also the Executive Producer of DEMO, the premiere launchpad event for emerging technology.

    World Gaming Executives - Where the Worlds Console, Web and Mobile Games Executives create business opportunities,find business partners & exchange ideas on gaming. WGE has over 17,000 Members from 60+ countries across 5 networks: Linked-In, Twitter, MySpace, YouTube and Facebook.
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